For D&D 5e

Blacksmith Shop Generator

Stock a working smithy with 8 weapons and 4 pieces of armor. Adjust the settlement, wealth, and rarity mix for anything from a village forge to a city armory.

At a glance

Separate stock counts

Choose weapon and armor quantities independently.

Prices follow the location

A frontier forge and a wealthy city armory won't stock or price gear the same way.

Edit before play

Rename the shop, adjust prices, add merchant details, and open Player View.

Questions

Can I create a nonmagical blacksmith shop?

Yes. Keep only Weapons and Armor, and leave out Magic Gear.

Can I add enchanted weapons?

Yes. Add a Magic Gear row and choose its rarity and quantity.

Does it generate a merchant too?

Yes. Each generated shop includes a name and a merchant profile.